Partially implement ID3D10ShaderReflectionVariable methods.
Signed-off-by: Connor McAdams conmanx360@gmail.com --- dlls/d3dcompiler_43/reflection.c | 51 ++++++++++++++++++++++++++++++++ 1 file changed, 51 insertions(+)
diff --git a/dlls/d3dcompiler_43/reflection.c b/dlls/d3dcompiler_43/reflection.c index 9f9a983a2e..365e991193 100644 --- a/dlls/d3dcompiler_43/reflection.c +++ b/dlls/d3dcompiler_43/reflection.c @@ -1076,6 +1076,56 @@ static const struct ID3D11ShaderReflectionConstantBufferVtbl d3dcompiler_shader_ d3dcompiler_shader_reflection_constant_buffer_GetVariableByName, };
+/* ID3D10ShaderReflectionVariable methods */ +#ifndef D3D_COMPILER_VERSION +static inline struct d3dcompiler_shader_reflection_variable *impl_from_ID3D10ShaderReflectionVariable(ID3D10ShaderReflectionVariable *iface) +{ + return CONTAINING_RECORD(iface, struct d3dcompiler_shader_reflection_variable, ID3D10ShaderReflectionVariable_iface); +} + +static HRESULT STDMETHODCALLTYPE d3d10_shader_reflection_variable_GetDesc( + ID3D10ShaderReflectionVariable *iface, D3D10_SHADER_VARIABLE_DESC *desc) +{ + struct d3dcompiler_shader_reflection_variable *reflection = impl_from_ID3D10ShaderReflectionVariable(iface); + + TRACE("iface %p, desc %p.\n", iface, desc); + + if (reflection == &null_variable) + { + WARN("Null variable specified.\n"); + return E_FAIL; + } + + if (!desc) + { + WARN("Invalid argument specified.\n"); + return E_FAIL; + } + + desc->Name = reflection->name; + desc->StartOffset = reflection->start_offset; + desc->Size = reflection->size; + desc->uFlags = reflection->flags; + desc->DefaultValue = reflection->default_value; + + return S_OK; +} + +static ID3D10ShaderReflectionType * STDMETHODCALLTYPE d3d10_shader_reflection_variable_GetType( + ID3D10ShaderReflectionVariable *iface) +{ + FIXME("iface %p stub!\n", iface); + + return &null_type.ID3D10ShaderReflectionType_iface; +} + +static const struct ID3D10ShaderReflectionVariableVtbl d3d10_shader_reflection_variable_vtbl = +{ + d3d10_shader_reflection_variable_GetDesc, + d3d10_shader_reflection_variable_GetType, +}; +#endif + /* ID3D11ShaderReflectionVariable methods */
static inline struct d3dcompiler_shader_reflection_variable *impl_from_ID3D11ShaderReflectionVariable(ID3D11ShaderReflectionVariable *iface) @@ -1616,6 +1666,7 @@ static HRESULT d3dcompiler_parse_variables(struct d3dcompiler_shader_reflection_ DWORD offset;
v->ID3D11ShaderReflectionVariable_iface.lpVtbl = &d3dcompiler_shader_reflection_variable_vtbl; + v->ID3D10ShaderReflectionVariable_iface.lpVtbl = &d3d10_shader_reflection_variable_vtbl; v->constant_buffer = cb;
read_dword(&ptr, &offset);