On Thu, Feb 28, 2019 at 12:50:29AM +0100, Michael Stefaniuc wrote:
diff --git a/dlls/dsound/primary.c b/dlls/dsound/primary.c index 9f41a2b47f..852ec51b7f 100644 --- a/dlls/dsound/primary.c +++ b/dlls/dsound/primary.c @@ -576,7 +576,7 @@ static HRESULT WINAPI PrimaryBufferImpl_SetVolume(IDirectSoundBuffer8 *iface, LO
for (i = 0; i < DS_MAX_CHANNELS; i++) { if (device->pwfx->nChannels > i){
fvol = (float)((DWORD)(device->volpan.dwTotalAmpFactor[i] & 0xFFFF) / (float)0xFFFF);
fvol = (float)((device->volpan.dwTotalAmpFactor[i] & 0xFFFF) / (float)0xFFFF); hr = IAudioStreamVolume_SetChannelVolume(device->volume, i, fvol); if (FAILED(hr)){ LeaveCriticalSection(&device->mixlock);
I guess I'm not opposed to these patches, but I don't really see the benefit either.
Andrew