Hi All,
I've hit a bit of a wall with alpha blended icons. CreateIcon is working fine for icon creation, but ExtractIcon and LoadIconFromResource etc. are all proving more of a problem. All of these use various GDI DIB functions to coerce the icon bitmap to the correct colour depth and size. The problem is that preserving the alpha channel through these DIB functions seems to be impossible because they go via X11, so until the dib engine is merged (after hell freezes over) I'm not sure I can go much further.
Joel