Hi Greg,
On Wed, 11 Sep 2019 at 04:13, Greg Roth goyoroth@gmail.com wrote:
I'd like to add support for the new Direct X shader bitcode format, DXIL to wine. I'm afraid I only just subscribed to this list. So I'm unsure if someone else is already working on it. I've made some progress on the project already and I wanted to check if I could get clearance to do so.
You of course don't need our permission to work on this, but in case it helps, I'm not aware of anyone else currently working on adding DXIL support. Józef and I did (privately) discuss the topic a while ago, but it didn't end up being enough of a priority to start concrete work on it. Just so we're clear though, when you say "DXIL support", I'm assuming you're referring to support for reading DXIL bytecode in libvkd3d-shader, correct? In any case, we'd welcome the help.
Henri