Alex Villacís Lasso wrote:
@@ -3114,6 +3155,13 @@ debugstr_VF(left), right, debugstr_VT(right), debugstr_VF(right), result);
- /* Handle VT_DISPATCH by recursively calling op on result of IDispatch_Invoke */
- if (((V_VT(left) & VT_TYPEMASK) == VT_DISPATCH ||
(V_VT(right) & VT_TYPEMASK) == VT_DISPATCH) &&
(V_VT(left) & VT_TYPEMASK) != VT_NULL &&
(V_VT(right) & VT_TYPEMASK) != VT_NULL)
return VARIANT_InvokeDispatchOp(left, right, result, VarAdd);
- VariantInit(&lv); VariantInit(&rv); VariantInit(&tv);
I think you could solve this without recursion, in the same way that other types are coerced.