On 22.05.2009, at 05:05, Nathan Gray wrote:
On Thu, May 21, 2009 at 10:45 AM, Aric Stewart aric@codeweavers.com wrote:
Well the Mac OS X Joystick code will only work on Leopard. So you will have to build and run it on Leopard box using xcode3.
I'm certainly running on Leopard, but I can't say how Mike built it.
If you are good there then try building the winetests for dinput and run them with your joystick plugged in. You should get some status traces about your joystick (finding the name and status of the various axes and buttons)
I guess I'll see if I can find time to set up a build environment. The last time I tried I could never build a fully-functional wine despite hours of effort.
Thanks, -n8
Hi Natahn,
I have a focus on simple enduser products :) Thats why my downloadable builds are all made on Tiger (XCode 2.x) to have a single app running on both systems. But the script from my building environment is made to build on Leopard (XCode 3.x) , too.
Mike