On Mon, Feb 21, 2005 at 09:39:31PM +0100, Raphael wrote:
Ouppsss
better patch
Why did you do this change:
- const char *gl_version = (const char *) glGetString(GL_VERSION); + const char *gl_version = glXGetClientString(display, GLX_VERSION);
I.e. replacing the GL version with the one of GLX ? Maybe the GLX version is needed, but we could then log both of them and not replace GL by GLX.
Lionel