Signed-off-by: Ziqing Hui zhui@codeweavers.com --- include/d2d1_3.idl | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-)
diff --git a/include/d2d1_3.idl b/include/d2d1_3.idl index 91835ee1a77..07dc98968f8 100644 --- a/include/d2d1_3.idl +++ b/include/d2d1_3.idl @@ -143,7 +143,7 @@ interface ID2D1InkStyle : ID2D1Resource [in] D2D1_INK_NIB_SHAPE shape ); D2D1_INK_NIB_SHAPE GetNibShape(); -}; +}
[ object, @@ -188,7 +188,7 @@ interface ID2D1Ink : ID2D1Resource [in, optional] const D2D1_MATRIX_3X2_F *world_transform, [out] D2D1_RECT_F *bounds ); -}; +}
[ object, @@ -203,7 +203,7 @@ interface ID2D1GradientMesh : ID2D1Resource [out] D2D1_GRADIENT_MESH_PATCH *patches, [in] UINT32 patch_count ); -}; +}
[ object, @@ -216,7 +216,7 @@ interface ID2D1ImageSource : ID2D1Image HRESULT TryReclaimResources( [out] BOOL *resources_discarded ); -}; +}
[ object, @@ -234,7 +234,7 @@ interface ID2D1ImageSourceFromWic : ID2D1ImageSource void GetSource( [out] IWICBitmapSource **source ); -}; +}
[ object, @@ -249,7 +249,7 @@ interface ID2D1TransformedImageSource : ID2D1Image void GetProperties( [out] D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES *out ); -}; +}
[ object,