On 15 October 2015 at 15:41, Riccardo Bortolato rikyz619@gmail.com wrote:
- if (!(sub_resource = wined3d_texture_get_sub_resource(dst_texture, sub_resource_idx)) ||
sub_resource->type != WINED3D_RTYPE_SURFACE)
Not a big issue, but if you're resending the series anyway, we usually put the "||" on the next line. (Here and in patch 4/5.)