Signed-off-by: Francisco Casas fcasas@codeweavers.com
April 22, 2022 6:26 AM, "Giovanni Mascellani" gmascellani@codeweavers.com wrote:
Signed-off-by: Giovanni Mascellani gmascellani@codeweavers.com
libs/vkd3d-shader/hlsl_constant_ops.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/libs/vkd3d-shader/hlsl_constant_ops.c b/libs/vkd3d-shader/hlsl_constant_ops.c index a1551ba1..2e16577f 100644 --- a/libs/vkd3d-shader/hlsl_constant_ops.c +++ b/libs/vkd3d-shader/hlsl_constant_ops.c @@ -275,7 +275,7 @@ static bool fold_div(struct hlsl_ctx *ctx, struct hlsl_ir_constant *dst, if (ctx->profile->major_version >= 4 && src2->value[k].f == 0) { hlsl_warning(ctx, &dst->node.loc, VKD3D_SHADER_WARNING_HLSL_DIVISION_BY_ZERO,
- "Floating point division by zero");
- "Floating point division by zero.");
} dst->value[k].f = src1->value[k].f / src2->value[k].f; if (ctx->profile->major_version < 4 && isinf(dst->value[k].f)) @@ -289,7 +289,7 @@ static bool fold_div(struct hlsl_ctx *ctx, struct hlsl_ir_constant *dst, if (src2->value[k].d == 0) { hlsl_warning(ctx, &dst->node.loc, VKD3D_SHADER_WARNING_HLSL_DIVISION_BY_ZERO,
- "Floating point division by zero");
- "Floating point division by zero.");
} dst->value[k].d = src1->value[k].d / src2->value[k].d; break; -- 2.35.2