On 4/6/20 15:13, Alexandre Julliard wrote:
Paul Gofman gofmanp@gmail.com writes:
If it's not painting to the window surface, then user32 should have been told that. Then the surface won't be used, and expose events will generate WM_PAINT messages.
Oh yeah, setting, e. g., client_side_graphics to FALSE in winex11.drv when I am to emulate exclusive fullscreen mode does the trick. Do you mean something like that?
But it won't help my updated test program, which does not involve any ddraw and seem to show that the window just gets WM_PAINT on obscuring window move or delete on Windows. I don't have an example of a real application depending exactly on it though.