Signed-off-by: Nikolay Sivov nsivov@codeweavers.com --- dlls/d3d10/effect.c | 118 ++++++++++++++++++-------------------------- 1 file changed, 47 insertions(+), 71 deletions(-)
diff --git a/dlls/d3d10/effect.c b/dlls/d3d10/effect.c index 10b8565c8d7..a2595aac136 100644 --- a/dlls/d3d10/effect.c +++ b/dlls/d3d10/effect.c @@ -1375,6 +1375,33 @@ static HRESULT parse_fx10_annotation(const char *data, size_t data_size, return S_OK; }
+static HRESULT parse_fx10_annotations(const char *data, size_t data_size, const char **ptr, + struct d3d10_effect *effect, unsigned int annotation_count, + struct d3d10_effect_variable **annotations) +{ + unsigned int i; + HRESULT hr; + + if (!(*annotations = heap_calloc(annotation_count, sizeof(**annotations)))) + { + ERR("Failed to allocate annotations memory.\n"); + return E_OUTOFMEMORY; + } + + for (i = 0; i < annotation_count; ++i) + { + struct d3d10_effect_variable *a = &(*annotations)[i]; + + a->effect = effect; + a->buffer = &null_local_buffer; + + if (FAILED(hr = parse_fx10_annotation(data, data_size, ptr, a))) + return hr; + } + + return hr; +} + static HRESULT parse_fx10_anonymous_shader(struct d3d10_effect *e, struct d3d10_effect_anonymous_shader *s, enum d3d10_effect_object_type otype) { @@ -1904,21 +1931,11 @@ static HRESULT parse_fx10_pass(const char *data, size_t data_size, read_dword(ptr, &p->annotation_count); TRACE("Pass has %u annotations.\n", p->annotation_count);
- if (!(p->annotations = heap_calloc(p->annotation_count, sizeof(*p->annotations)))) - { - ERR("Failed to allocate pass annotations memory.\n"); - return E_OUTOFMEMORY; - } - - for (i = 0; i < p->annotation_count; ++i) + if (FAILED(hr = parse_fx10_annotations(data, data_size, ptr, p->technique->effect, + p->annotation_count, &p->annotations))) { - struct d3d10_effect_variable *a = &p->annotations[i]; - - a->effect = p->technique->effect; - a->buffer = &null_local_buffer; - - if (FAILED(hr = parse_fx10_annotation(data, data_size, ptr, a))) - return hr; + ERR("Failed to parse pass annotations, hr %#x.\n", hr); + return hr; }
if (!(p->objects = heap_calloc(p->object_count, sizeof(*p->objects)))) @@ -1967,21 +1984,11 @@ static HRESULT parse_fx10_technique(const char *data, size_t data_size, read_dword(ptr, &t->annotation_count); TRACE("Technique has %u annotations.\n", t->annotation_count);
- if (!(t->annotations = heap_calloc(t->annotation_count, sizeof(*t->annotations)))) - { - ERR("Failed to allocate technique annotations memory.\n"); - return E_OUTOFMEMORY; - } - - for (i = 0; i < t->annotation_count; ++i) + if (FAILED(hr = parse_fx10_annotations(data, data_size, ptr, t->effect, + t->annotation_count, &t->annotations))) { - struct d3d10_effect_variable *a = &t->annotations[i]; - - a->effect = t->effect; - a->buffer = &null_local_buffer; - - if (FAILED(hr = parse_fx10_annotation(data, data_size, ptr, a))) - return hr; + ERR("Failed to parse technique annotations, hr %#x.\n", hr); + return hr; }
if (!(t->passes = heap_calloc(t->pass_count, sizeof(*t->passes)))) @@ -2008,7 +2015,6 @@ static HRESULT parse_fx10_numeric_variable(const char *data, size_t data_size, const char **ptr, struct d3d10_effect_variable *v) { DWORD offset, default_value_offset; - unsigned int i; HRESULT hr;
if (FAILED(hr = parse_fx10_variable_head(data, data_size, ptr, v))) @@ -2038,21 +2044,11 @@ static HRESULT parse_fx10_numeric_variable(const char *data, size_t data_size, read_dword(ptr, &v->annotation_count); TRACE("Variable has %u annotations.\n", v->annotation_count);
- if (!(v->annotations = heap_calloc(v->annotation_count, sizeof(*v->annotations)))) - { - ERR("Failed to allocate variable annotations memory.\n"); - return E_OUTOFMEMORY; - } - - for (i = 0; i < v->annotation_count; ++i) + if (FAILED(hr = parse_fx10_annotations(data, data_size, ptr, v->effect, + v->annotation_count, &v->annotations))) { - struct d3d10_effect_variable *a = &v->annotations[i]; - - a->effect = v->effect; - a->buffer = &null_local_buffer; - - if (FAILED(hr = parse_fx10_annotation(data, data_size, ptr, a))) - return hr; + ERR("Failed to parse variable annotations, hr %#x.\n", hr); + return hr; }
if (v->flag & D3D10_EFFECT_VARIABLE_EXPLICIT_BIND_POINT) @@ -2254,21 +2250,11 @@ static HRESULT parse_fx10_local_variable(const char *data, size_t data_size, read_dword(ptr, &v->annotation_count); TRACE("Variable has %u annotations.\n", v->annotation_count);
- if (!(v->annotations = heap_calloc(v->annotation_count, sizeof(*v->annotations)))) + if (FAILED(hr = parse_fx10_annotations(data, data_size, ptr, v->effect, + v->annotation_count, &v->annotations))) { - ERR("Failed to allocate variable annotations memory.\n"); - return E_OUTOFMEMORY; - } - - for (i = 0; i < v->annotation_count; ++i) - { - struct d3d10_effect_variable *a = &v->annotations[i]; - - a->effect = v->effect; - a->buffer = &null_local_buffer; - - if (FAILED(hr = parse_fx10_annotation(data, data_size, ptr, a))) - return hr; + ERR("Failed to parse variable annotations, hr %#x.\n", hr); + return hr; }
return S_OK; @@ -2392,21 +2378,11 @@ static HRESULT parse_fx10_local_buffer(const char *data, size_t data_size, read_dword(ptr, &l->annotation_count); TRACE("Local buffer has %u annotations.\n", l->annotation_count);
- if (!(l->annotations = heap_calloc(l->annotation_count, sizeof(*l->annotations)))) + if (FAILED(hr = parse_fx10_annotations(data, data_size, ptr, l->effect, + l->annotation_count, &l->annotations))) { - ERR("Failed to allocate local buffer annotations memory.\n"); - return E_OUTOFMEMORY; - } - - for (i = 0; i < l->annotation_count; ++i) - { - struct d3d10_effect_variable *a = &l->annotations[i]; - - a->effect = l->effect; - a->buffer = &null_local_buffer; - - if (FAILED(hr = parse_fx10_annotation(data, data_size, ptr, a))) - return hr; + ERR("Failed to parse buffer annotations, hr %#x.\n", hr); + return hr; }
if (!(l->members = heap_calloc(l->type->member_count, sizeof(*l->members))))