Am 04.01.2016 um 14:11 schrieb Henri Verbeet hverbeet@codeweavers.com:
This fixes commit b0d4502c29941c31108a53d6c23f9e23196fb7ec.
I asked Riccardo about this init change in an earlier version, and afair he said creating cubemaps without a device crashes on some Windows drivers. I can't find the exchange in the archives, it was probably on IRC. Riccardo, do you remember why you made this change?
if ((test_data[i].caps2 & DDSCAPS2_CUBEMAP)
&& !(device_desc.dpcTriCaps.dwTextureCaps & D3DPTEXTURECAPS_CUBEMAP))
{
skip("Device does not support cubemaps.\n");
continue;
}
You're creating cubemaps without checking for support now.