This may be a DDraw issue... A WINEDEBUG=+ddraw log enclosed in a Bugzilla bug report would be nice.
It looks like wine draws the usual decorations around the game's window(Desktop mode).
*The mouse always moves back to the center of the screen.
And this is a DInput. Same as for the image problem but with a +dinput log. This may be another example of 'I grab the mouse in relative mode but I still query absolute coordinates via standard Win32 APIs' game. If it's the latter, the fix will be a bit hard to do :-)
The mouse warp goes mad. For testing, I removed the SetCursorPos in SysMouseAImpl_GetDeviceData and the mouse works normal.
Both problems are fixed in cvswinex, but cvswinex has another problem: I can start a game, sound works, I can move the map, but the game is just frozen. It's like a Multiplayer game where the connection to the server is lost.
I'll look at the debug logs and post it to Bugzilla
Stefan