Signed-off-by: Nikolay Sivov nsivov@codeweavers.com --- dlls/d2d1/tests/d2d1.c | 163 +++++++++++++++++++++++++++++++++++++---- 1 file changed, 148 insertions(+), 15 deletions(-)
diff --git a/dlls/d2d1/tests/d2d1.c b/dlls/d2d1/tests/d2d1.c index 3005b43e44..dcd8c30688 100644 --- a/dlls/d2d1/tests/d2d1.c +++ b/dlls/d2d1/tests/d2d1.c @@ -795,6 +795,8 @@ static void check_bitmap_surface_(unsigned int line, ID2D1Bitmap *bitmap, BOOL h { D3D10_TEXTURE2D_DESC desc; ID3D10Texture2D *texture; + D2D1_SIZE_U pixel_size; + DWORD bind_flags;
ok_(__FILE__, line)(SUCCEEDED(hr), "Failed to get bitmap surface, hr %#x.\n", hr); ok_(__FILE__, line)(!!surface, "Expected surface instance.\n"); @@ -805,12 +807,29 @@ static void check_bitmap_surface_(unsigned int line, ID2D1Bitmap *bitmap, BOOL h
ID3D10Texture2D_GetDesc(texture, &desc); ok_(__FILE__, line)(desc.Usage == 0, "Unexpected usage %#x.\n", desc.Usage); - ok_(__FILE__, line)(desc.BindFlags == (options & D2D1_BITMAP_OPTIONS_TARGET ? - D3D10_BIND_RENDER_TARGET : D3D10_BIND_SHADER_RESOURCE), - "Unexpected bind flags %#x, bitmap options %#x.\n", desc.BindFlags, options); + + switch (options & (D2D1_BITMAP_OPTIONS_TARGET | D2D1_BITMAP_OPTIONS_CANNOT_DRAW)) + { + case D2D1_BITMAP_OPTIONS_TARGET: + bind_flags = D3D10_BIND_RENDER_TARGET | D3D10_BIND_SHADER_RESOURCE; + break; + case D2D1_BITMAP_OPTIONS_TARGET | D2D1_BITMAP_OPTIONS_CANNOT_DRAW: + bind_flags = D3D10_BIND_RENDER_TARGET; + break; + default: + bind_flags = D3D10_BIND_SHADER_RESOURCE; + break; + } + + ok_(__FILE__, line)(desc.BindFlags == bind_flags, "Unexpected bind flags %#x, bitmap options %#x.\n", + desc.BindFlags, options); ok_(__FILE__, line)(desc.CPUAccessFlags == 0, "Unexpected cpu access flags %#x.\n", desc.CPUAccessFlags); ok_(__FILE__, line)(desc.MiscFlags == 0, "Unexpected misc flags %#x.\n", desc.MiscFlags);
+ pixel_size = ID2D1Bitmap_GetPixelSize(bitmap); + ok_(__FILE__, line)(desc.Width == pixel_size.width && desc.Height == pixel_size.height, + "Mismatching texture size.\n"); + ID3D10Texture2D_Release(texture);
IDXGISurface_Release(surface); @@ -5234,6 +5253,96 @@ static void test_hwnd_target(void) ID2D1Factory_Release(factory); }
+static void test_compatible_target_size(ID2D1RenderTarget *rt) +{ + static const D2D1_SIZE_F size_1_0 = { 1.0f, 0.0f }; + static const D2D1_SIZE_F size_1_1 = { 1.0f, 1.0f }; + static const D2D1_SIZE_U px_size_1_1 = { 1, 1 }; + static const D2D1_SIZE_U zero_px_size; + static const D2D1_SIZE_F zero_size; + static const struct size_test + { + const D2D1_SIZE_U *pixel_size; + const D2D1_SIZE_F *size; + } + size_tests[] = + { + { &zero_px_size, NULL }, + { &zero_px_size, &zero_size }, + { NULL, &zero_size }, + { NULL, &size_1_0 }, + { &px_size_1_1, &size_1_1 }, + }; + float dpi_x, dpi_y, rt_dpi_x, rt_dpi_y; + D2D1_SIZE_U pixel_size, expected_size; + ID2D1BitmapRenderTarget *bitmap_rt; + ID2D1DeviceContext *context; + unsigned int i; + HRESULT hr; + + ID2D1RenderTarget_GetDpi(rt, &rt_dpi_x, &rt_dpi_y); + + for (i = 0; i < ARRAY_SIZE(size_tests); ++i) + { + hr = ID2D1RenderTarget_CreateCompatibleRenderTarget(rt, size_tests[i].size, size_tests[i].pixel_size, NULL, + D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_NONE, &bitmap_rt); + todo_wine + ok(SUCCEEDED(hr), "Failed to create render target, hr %#x.\n", hr); + if (FAILED(hr)) + return; + + if (size_tests[i].pixel_size) + expected_size = *size_tests[i].pixel_size; + else if (size_tests[i].size) + { + expected_size.width = ceilf((size_tests[i].size->width * rt_dpi_x) / 96.0f); + expected_size.height = ceilf((size_tests[i].size->height * rt_dpi_y) / 96.0f); + } + else + expected_size = ID2D1RenderTarget_GetPixelSize(rt); + + pixel_size = ID2D1BitmapRenderTarget_GetPixelSize(bitmap_rt); + ok(!memcmp(&pixel_size, &expected_size, sizeof(pixel_size)), "%u: unexpected target size %u x %u.\n", + i, pixel_size.width, pixel_size.height); + + ID2D1BitmapRenderTarget_GetDpi(bitmap_rt, &dpi_x, &dpi_y); + if (size_tests[i].pixel_size && size_tests[i].size && size_tests[i].size->width != 0.0f + && size_tests[i].size->height != 0.0f) + { + ok(dpi_x == pixel_size.width * 96.0f / size_tests[i].size->width + && dpi_y == pixel_size.height * 96.0f / size_tests[i].size->height, + "%u: unexpected target dpi %.8e x %.8e.\n", i, dpi_x, dpi_y); + } + else + ok(dpi_x == rt_dpi_x && dpi_y == rt_dpi_y, "%u: unexpected target dpi %.8e x %.8e.\n", i, dpi_x, dpi_y); + ID2D1BitmapRenderTarget_Release(bitmap_rt); + } + + pixel_size.height = pixel_size.width = 0; + hr = ID2D1RenderTarget_CreateCompatibleRenderTarget(rt, NULL, &pixel_size, NULL, + D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_NONE, &bitmap_rt); + ok(SUCCEEDED(hr), "Failed to create render target, hr %#x.\n", hr); + + if (SUCCEEDED(ID2D1BitmapRenderTarget_QueryInterface(bitmap_rt, &IID_ID2D1DeviceContext, (void **)&context))) + { + ID2D1Bitmap *bitmap; + + pixel_size = ID2D1DeviceContext_GetPixelSize(context); + ok(pixel_size.width == 0 && pixel_size.height == 0, "Unexpected target size %u x %u.\n", + pixel_size.width, pixel_size.height); + + ID2D1DeviceContext_GetTarget(context, (ID2D1Image **)&bitmap); + pixel_size = ID2D1Bitmap_GetPixelSize(bitmap); + ok(pixel_size.width == 0 && pixel_size.height == 0, "Unexpected target size %u x %u.\n", + pixel_size.width, pixel_size.height); + ID2D1Bitmap_Release(bitmap); + + ID2D1DeviceContext_Release(context); + } + + ID2D1BitmapRenderTarget_Release(bitmap_rt); +} + static void test_bitmap_target(void) { D2D1_HWND_RENDER_TARGET_PROPERTIES hwnd_rt_desc; @@ -5280,6 +5389,8 @@ static void test_bitmap_target(void) hr = ID2D1Factory_CreateHwndRenderTarget(factory, &desc, &hwnd_rt_desc, &hwnd_rt); ok(SUCCEEDED(hr), "Failed to create render target, hr %#x.\n", hr);
+ test_compatible_target_size((ID2D1RenderTarget *)hwnd_rt); + hr = ID2D1HwndRenderTarget_CreateCompatibleRenderTarget(hwnd_rt, NULL, NULL, NULL, D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_NONE, &rt); ok(SUCCEEDED(hr), "Failed to create render target, hr %#x.\n", hr); @@ -5393,13 +5504,15 @@ static void test_bitmap_target(void) desc.type = D2D1_RENDER_TARGET_TYPE_DEFAULT; desc.pixelFormat.format = DXGI_FORMAT_B8G8R8A8_UNORM; desc.pixelFormat.alphaMode = D2D1_ALPHA_MODE_PREMULTIPLIED; - desc.dpiX = 96.0f; + desc.dpiX = 192.0f; desc.dpiY = 96.0f; desc.usage = D2D1_RENDER_TARGET_USAGE_NONE; desc.minLevel = D2D1_FEATURE_LEVEL_DEFAULT; hr = ID2D1Factory_CreateDCRenderTarget(factory, &desc, &dc_rt); ok(SUCCEEDED(hr), "Failed to create target, hr %#x.\n", hr);
+ test_compatible_target_size((ID2D1RenderTarget *)dc_rt); + hr = ID2D1DCRenderTarget_CreateCompatibleRenderTarget(dc_rt, NULL, NULL, NULL, D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_NONE, &rt); ok(SUCCEEDED(hr), "Failed to create render target, hr %#x.\n", hr); @@ -6748,13 +6861,13 @@ static void test_create_device(void) #define check_rt_bitmap_surface(r, s, o) check_rt_bitmap_surface_(__LINE__, r, s, o) static void check_rt_bitmap_surface_(unsigned int line, ID2D1RenderTarget *rt, BOOL has_surface, DWORD options) { + ID2D1BitmapRenderTarget *compatible_rt; D2D1_BITMAP_PROPERTIES bitmap_desc; - ID2D1RenderTarget *compatible_rt; IWICImagingFactory *wic_factory; + ID2D1Bitmap *bitmap, *bitmap2; ID2D1DeviceContext *context; ID2D1DCRenderTarget *dc_rt; IWICBitmap *wic_bitmap; - ID2D1Bitmap *bitmap; ID2D1Image *target; D2D1_SIZE_U size; HRESULT hr; @@ -6833,10 +6946,10 @@ static void check_rt_bitmap_surface_(unsigned int line, ID2D1RenderTarget *rt, B ID2D1DeviceContext_GetDevice(context, &device);
hr = ID2D1RenderTarget_CreateCompatibleRenderTarget(rt, NULL, NULL, NULL, - D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_NONE, (ID2D1BitmapRenderTarget **)&compatible_rt); + D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_NONE, &compatible_rt); ok_(__FILE__, line)(SUCCEEDED(hr), "Failed to create compatible render target, hr %#x.\n", hr);
- hr = ID2D1RenderTarget_QueryInterface(compatible_rt, &IID_ID2D1DeviceContext, (void **)&context2); + hr = ID2D1BitmapRenderTarget_QueryInterface(compatible_rt, &IID_ID2D1DeviceContext, (void **)&context2); ok_(__FILE__, line)(SUCCEEDED(hr), "Failed to get device context, hr %#x.\n", hr);
ID2D1DeviceContext_GetDevice(context2, &device2); @@ -6845,20 +6958,34 @@ static void check_rt_bitmap_surface_(unsigned int line, ID2D1RenderTarget *rt, B ID2D1Device_Release(device); ID2D1Device_Release(device2);
- ID2D1DeviceContext_Release(context2); - - hr = ID2D1RenderTarget_CreateBitmap(compatible_rt, size, bitmap_data, sizeof(*bitmap_data), &bitmap_desc, &bitmap); + hr = ID2D1BitmapRenderTarget_CreateBitmap(compatible_rt, size, bitmap_data, sizeof(*bitmap_data), &bitmap_desc, &bitmap); ok_(__FILE__, line)(SUCCEEDED(hr), "Failed to create bitmap, hr %#x.\n", hr); - check_bitmap_surface_(line, bitmap, has_surface, options); - ID2D1RenderTarget_Release(compatible_rt); + ID2D1Bitmap_Release(bitmap);
+ hr = ID2D1BitmapRenderTarget_GetBitmap(compatible_rt, &bitmap); + ok_(__FILE__, line)(SUCCEEDED(hr), "Failed to get compatible target bitmap, hr %#x.\n", hr); + + bitmap2 = NULL; + ID2D1DeviceContext_GetTarget(context2, (ID2D1Image **)&bitmap2); + todo_wine + ok_(__FILE__, line)(bitmap2 == bitmap, "Unexpected bitmap.\n"); + + if (bitmap2) + { + check_bitmap_surface_(line, bitmap, has_surface, D2D1_BITMAP_OPTIONS_TARGET); + + ID2D1Bitmap_Release(bitmap2); + } ID2D1Bitmap_Release(bitmap); + + ID2D1BitmapRenderTarget_Release(compatible_rt); + ID2D1DeviceContext_Release(context2); } else { hr = ID2D1RenderTarget_CreateCompatibleRenderTarget(rt, NULL, NULL, NULL, - D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_NONE, (ID2D1BitmapRenderTarget **)&compatible_rt); + D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_NONE, &compatible_rt); todo_wine ok_(__FILE__, line)(hr == WINCODEC_ERR_UNSUPPORTEDPIXELFORMAT, "Unexpected hr %#x.\n", hr); } @@ -7024,7 +7151,13 @@ if (SUCCEEDED(hr)) hr = ID2D1Factory1_CreateDCRenderTarget(factory, &rt_desc, (ID2D1DCRenderTarget **)&rt); ok(SUCCEEDED(hr), "Failed to create target, hr %#x.\n", hr);
- check_rt_bitmap_surface(rt, FALSE, D2D1_BITMAP_OPTIONS_NONE); + hr = ID2D1RenderTarget_QueryInterface(rt, &IID_ID2D1DeviceContext, (void **)&device_context); + ok(SUCCEEDED(hr), "Failed to get device context, hr %#x.\n", hr); + + ID2D1DeviceContext_GetTarget(device_context, (ID2D1Image **)&bitmap); + ok(!bitmap, "Unexpected target.\n"); + + ID2D1DeviceContext_Release(device_context); ID2D1RenderTarget_Release(rt);
/* HWND target */