On Wed, Jul 6, 2011 at 1:54 PM, Michael Mc Donnell michael@mcdonnell.dk wrote:
On Wed, Jul 6, 2011 at 1:32 PM, Stefan Dösinger stefandoesinger@gmx.at wrote:
On Wednesday 06 July 2011 11:04:17 Michael Mc Donnell wrote:
The D3DXWeldVertices function is stubbed in the spec file, so I needed to add it as a real stub. Does this look correct(works here)?
Looks good to me. Also check the other d3dx9 libs, they should forward their implementations to d3dx9_36 via the spec file if the function exists in the native version of that dll.
I think they're already forwarded. In all the other spec files I find:
@ stdcall D3DXWeldVertices(ptr long ptr ptr ptr ptr ptr) d3dx9_36.D3DXWeldVertices
That means they're all forwarded to d3dx9_36?
Btw. I just found a bug in the documentation, so here's the updated version.