Ivan Gyurdiev wrote:
for this bug: http://bugs.winehq.org/show_bug.cgi?id=3091 [ HL2 D3D ]
you only have to copy MSVCR70.dll from a windows installation (isn't a memory problem)
Well, I've seen HL2 work before without this dll... just using Oliver's patch. Steam only seems to need it when displaying Update News (crashes).
Anyway, with msvcr70.dll from a winxp machine, it gets a little further, and crashes again.
wine: Call from 0x60004545 to unimplemented function dbghelp.dll.StackWalk64, aborting
Steam and Half-Life 2 have a utility that dumps debugging information when either crashes and this is what uses msvcr70 and the dbghelp functions. Turn on +seh logging and you'll likely see a STATUS_ACCESS_VIOLATION before this.