On Thu, Jan 02, 2003 at 10:35:55PM -0800, Francois Gouget wrote:
MAX_LIGHTS is defined in two places:
mesa.c #define MAX_LIGHTS 8
d3d_private.h #define MAX_LIGHTS 16
So this patch removes the definition from mesa.c. Hopefully this is ok.
This is fixed in one of the 10 or so pending D3D patches. At least, in my working tree I do not have the problem anymore :-)
Lionel