On Sun, Jul 24, 2011 at 12:18 AM, Stefan Dösinger stefandoesinger@gmx.at wrote:
I just started reading this, I'll write more once I am done. Just a quick question: What do you mean with "built in function" in the comment above color_to_vector?
I wanted to ask if there was a DirectX function or macro that can convert a D3DCOLOR, which is four bytes in the range 0-255, to four floats in the range 0-1 or a D3DXVECTOR4?
Reading this again I think color_to_vector should probably accept a D3DCOLOR instead of "BYTE color[4]"?
Thanks, Michael