Holly Bostick motub@planet.nl writes:
I was installing Icewind Dale, and like all games and Wine-installed programs, I meant to install to the partition I have set aside for that purpose, which is mounted to /usr/local/games, with a symlink in my home directory. So naturally I usually set this partition to be a Wine drive, and I prefer to use d: as the browse dialog naturally defaults to the c: drive and it's faster to change if I only have to change to the next drive.
When I went to the 'Drives' tab in winecfg, I had
c: (of course) e: (tmp) f: (my home directory) z: (/)
There is something wrong here, if you are starting from a clean install you should only have c: and z:. Did you completely remove your .wine directory before trying?
Obviously I know how to get around this, having just done so, but is this appropriate to document? Or is it likely to be fixed before the updated docs go 'live'? I only ask because I can't think of a way to write this up atm without explicitly exposing a flaw in Wine, and Wine doesn't really deserve that-- even winecfg doesn't deserve that, being much improved from even last month's release (which improvement is obvious, even though I've only done this single operation). I mean, I'll take notes on everything, but this looks like a policy question to me.
Well, there's a bug here that winecfg doesn't show an existing drive, this should be fixed. And the policy at this point is to only create c: and z: by default in wineprefixcreate, the rest is done from winecfg (either manually or with the autodetect button).