Signed-off-by: Francisco Casas fcasas@codeweavers.com --- libs/vkd3d-shader/hlsl_sm4.c | 54 ++++++++++++++++++++++++++++++++++++ 1 file changed, 54 insertions(+)
diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c index 2458018f..07bbd376 100644 --- a/libs/vkd3d-shader/hlsl_sm4.c +++ b/libs/vkd3d-shader/hlsl_sm4.c @@ -727,6 +727,46 @@ static enum vkd3d_sm4_resource_type sm4_resource_dimension(const struct hlsl_typ } }
+struct sm4_instruction_modifier +{ + enum vkd3d_sm4_instruction_modifier type; + + union + { + struct + { + int u,v,w; + } aoffimmi; + }; +}; + +static uint32_t sm4_encode_instruction_modifier(struct sm4_instruction_modifier imod) +{ + uint32_t word = 0; + + word |= VKD3D_SM4_MODIFIER_MASK & imod.type; + + switch (imod.type) + { + case VKD3D_SM4_MODIFIER_AOFFIMMI: + assert(-8 <= imod.aoffimmi.u && imod.aoffimmi.u <= 7); + assert(-8 <= imod.aoffimmi.v && imod.aoffimmi.v <= 7); + assert(-8 <= imod.aoffimmi.w && imod.aoffimmi.w <= 7); + word |= ((uint32_t)imod.aoffimmi.u & 0xf) << VKD3D_SM4_AOFFIMMI_U_SHIFT; + word |= ((uint32_t)imod.aoffimmi.v & 0xf) << VKD3D_SM4_AOFFIMMI_V_SHIFT; + word |= ((uint32_t)imod.aoffimmi.w & 0xf) << VKD3D_SM4_AOFFIMMI_W_SHIFT; + break; + + default: + FIXME("Unhandled instruction modifier %#x.\n", imod.type); + return 0; + break; + } + + return word; +} + + struct sm4_register { enum vkd3d_sm4_register_type type; @@ -741,6 +781,9 @@ struct sm4_instruction { enum vkd3d_sm4_opcode opcode;
+ struct sm4_instruction_modifier modifiers[1]; + unsigned int modifier_count; + struct { struct sm4_register reg; @@ -913,6 +956,7 @@ static void write_sm4_instruction(struct vkd3d_bytecode_buffer *buffer, const st uint32_t token = instr->opcode; unsigned int size = 1, i, j;
+ size += instr->modifier_count; for (i = 0; i < instr->dst_count; ++i) size += sm4_register_order(&instr->dsts[i].reg); for (i = 0; i < instr->src_count; ++i) @@ -920,8 +964,18 @@ static void write_sm4_instruction(struct vkd3d_bytecode_buffer *buffer, const st size += instr->idx_count;
token |= (size << VKD3D_SM4_INSTRUCTION_LENGTH_SHIFT); + + token |= ((0 < instr->modifier_count) << 31); + put_u32(buffer, token);
+ for (i = 0; i < instr->modifier_count; i++) + { + token = sm4_encode_instruction_modifier(instr->modifiers[i]); + token |= ((i + 1 < instr->modifier_count) << 31); + put_u32(buffer, token); + } + for (i = 0; i < instr->dst_count; ++i) { token = sm4_encode_register(&instr->dsts[i].reg);