Hi,
On Apr 29, 2011, at 3:50 PM, Andrew Eikum wrote:
- LIST_FOR_EACH_ENTRY(client, &This->session->clients, ACImpl, entry){
OSSpinLockLock(&client->lock);
if(client->playing == StatePlaying){
*state = AudioSessionStateActive;
I think the session should be considered active if a client is in StateInTransition, too.
Regards, Ken