Hi,
@Chris: thanks for the remarks, i'll adjust patch [3\4] accordingly
@Henry
also thanks, i made a new patch here: http://pastebin.com/y5Kv52h0 would that be ok?
I also think the wined3d call should simply retrieve all info, d3d9ex can discard it again if it feels like it.
I don't exactly get what you mean here. Currently we can't retrieve display orientation as wine's EnumDisplaySettingsExW doesn't work as expected. Once EnumDisplaySettingsExW is implemented enough (for rotated stuff), IWineD3DImpl_GetAdapterDisplayMode will pass back the correct display orientation. Is that what you meant by remark above?
Regards