On 24/01/06, Jan Zerebecki jan.wine@zerebecki.de wrote:
Changelog: d3d8: CreateDevice should try the parent if the current window fails because it doesn't have the property __wine_x11_whole_window . Fixes bug #4341 .
Does that happen in wined3d as well? If so, it's probably usefull to fix wined3d as well, considering the idea is to make d3d8 use wined3d eventually.