Hello David,
Indeed. shader.c has the same problem. Feel free to send a patch or I will do it in next patches.
A+ Christian
David Adam a écrit :
Hello,
the 2 lines
- #include "d3dx9.h"
- #include "d3dx9effect.h"
in the d3dx9_36/effect.c file are useless, since in the d3dx9_private file, one calls d3dx9.h file which calls d3dx9effect.h
A+
David