Hiya Lionel,
--- Lionel Ulmer lionel.ulmer@free.fr wrote:
On Fri, Nov 07, 2003 at 10:32:02AM +0000, Mike Hearn wrote:
Lionel, could QEMU be used here? I guess the driver expects to have kernel level access to the machine, so we could either:
Well, as I have no idea how .SYS loading working and how it interfaces with the kernel, I cannot comment here.
Note that a low level kernel presentation by ReactOS people would be a nice thing to have at Wineconf :-)
We will see what we can put together for wineconf =)
I have been following this thread for a while so I have to speak up about the DMCA issues you guys have been discussing.
It is in the ReactOS Projects interest to have a working safedisk driver also so we might be able to work together on something. There has been work at loading Windows filesystem drivers using ReactOS in the past so I dont see safedisk being that big of a deal.
http://www.jankratochvil.net/project/captive/
Copying the safedisk driver from Windows and loading it in ReactOS should just work as we have the same design microsoft does. Adapting that to work on Linux+ReactOS you would need to talk to Jan.
Still the better method is for us to write our own safedisk driver from scratch but I am not sure that this wont violate the DMCA.
IMHO the WINE project should adopt the defence the xbox-linux and the ReactOS projects have: "Everything done on this project is for the sole purpose of writing interoperable software under Sect. 1201 (f) Reverse Engineering exception of the DMCA."
We will still have the legal battle to fight one day but I think you will win if you reimplement safedisk and use this as your argument. One day WINE, ReactOS and other project are going to get taken to court over the DMCA. This is a given. The question is do you want it to be over this? Is gamming support in WINE and ReactOS important enough to you?
Thanks Steven
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