On 12 April 2010 12:44, Roderick Colenbrander thunderbird2k@gmail.com wrote:
{WINED3DFMT_D16_UNORM, GL_DEPTH_COMPONENT24_ARB, GL_DEPTH_COMPONENT24_ARB, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, 0, WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING | WINED3DFMT_FLAG_DEPTH,
- ARB_DEPTH_TEXTURE, NULL},
- ARB_DEPTH_TEXTURE, &convert_s4x4_uint_d24_unorm},
That's wrong.