Signed-off-by: Zebediah Figura z.figura12@gmail.com --- dlls/d3d9/device.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c index e2044b98ff..55b891426c 100644 --- a/dlls/d3d9/device.c +++ b/dlls/d3d9/device.c @@ -2625,14 +2625,14 @@ static HRESULT WINAPI d3d9_device_GetTextureStageState(IDirect3DDevice9Ex *iface
TRACE("iface %p, stage %u, state %#x, value %p.\n", iface, stage, state, value);
- if (state >= ARRAY_SIZE(tss_lookup)) + if (state >= ARRAY_SIZE(tss_lookup) || tss_lookup[state] == WINED3D_TSS_INVALID) { WARN("Invalid state %#x passed.\n", state); return D3D_OK; }
wined3d_mutex_lock(); - *value = wined3d_device_get_texture_stage_state(device->wined3d_device, stage, tss_lookup[state]); + *value = wined3d_stateblock_get_state(device->state)->texture_states[stage][tss_lookup[state]]; wined3d_mutex_unlock();
return D3D_OK;