- Not done. Still marked as experimental.
- Not from a stable release of Xorg.
- Reverse engineered.
Given those limitations I'm not sure what driver quality you were expecting ;P If the fglrx driver works better, I doubt there's much point trying to hack on wine to make things work better.
Sorry for not mentioning this in the first place: I've a R250 chip, where Documentation was provided from ATI ;) , so 3 doesn't apply here. I decided to look at it before X.org 7.0 becomes stable, so it's easier to get bug fixes into the driver.
My problem is that I am more or less between 2 groups here: It's not clearly a Wine bug, but I don't expect much from asking the X.orh OpenGL developers for help with a DirectX game.
Well, I'll try to ask the dri developers too, let's hope for the best ;)
Stefan