This allows the client to postpone the initial I/O until after the server has actually queued the I/O request. The server should perform the postprocessing only after the initial I/O has been done.
In the case of recv_socket, the manipulation of event flags shall ideally be done *after* (not *before*) the client has attempted the initial I/O, since the readiness of the socket may change due to I/O.
Signed-off-by: Jinoh Kang jinoh.kang.kr@gmail.com --- server/sock.c | 29 +++++++++++++++++++++++------ 1 file changed, 23 insertions(+), 6 deletions(-)
diff --git a/server/sock.c b/server/sock.c index 91f98556552..e2717b2c867 100644 --- a/server/sock.c +++ b/server/sock.c @@ -3393,6 +3393,24 @@ struct object *create_socket_device( struct object *root, const struct unicode_s return create_named_object( root, &socket_device_ops, name, attr, sd ); }
+static void recv_socket_initial_callback( void *private, unsigned int status ) +{ + struct sock *sock = (struct sock *)private; + sock->pending_events &= ~AFD_POLL_READ; + sock->reported_events &= ~AFD_POLL_READ; + sock_reselect( sock ); + release_object( sock ); +} + +static void recv_socket_initial_callback_oob( void *private, unsigned int status ) +{ + struct sock *sock = (struct sock *)private; + sock->pending_events &= ~AFD_POLL_OOB; + sock->reported_events &= ~AFD_POLL_OOB; + sock_reselect( sock ); + release_object( sock ); +} + DECL_HANDLER(recv_socket) { struct sock *sock = (struct sock *)get_handle_obj( current->process, req->async.handle, 0, &sock_ops ); @@ -3430,22 +3448,21 @@ DECL_HANDLER(recv_socket) if (status == STATUS_PENDING && !req->force_async && sock->nonblocking) status = STATUS_DEVICE_NOT_READY;
- sock->pending_events &= ~(req->oob ? AFD_POLL_OOB : AFD_POLL_READ); - sock->reported_events &= ~(req->oob ? AFD_POLL_OOB : AFD_POLL_READ); - if ((async = create_request_async( fd, get_fd_comp_flags( fd ), &req->async ))) { set_error( status );
+ async_set_initial_status_callback( async, + req->oob ? recv_socket_initial_callback_oob + : recv_socket_initial_callback, + grab_object( sock )); + if (timeout) async_set_timeout( async, timeout, STATUS_IO_TIMEOUT );
if (status == STATUS_PENDING || status == STATUS_ALERTED) queue_async( &sock->read_q, async );
- /* always reselect; we changed reported_events above */ - sock_reselect( sock ); - reply->wait = async_handoff( async, NULL, 0 ); reply->options = get_fd_options( fd ); reply->nonblocking = sock->nonblocking;