Signed-off-by: Giovanni Mascellani gmascellani@codeweavers.com --- They would interfere with the following add_array_load() patch, because they would cause indices to be of type uint1 instead of uint. --- libs/vkd3d-shader/hlsl_codegen.c | 15 +++++++++++---- 1 file changed, 11 insertions(+), 4 deletions(-)
diff --git a/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d-shader/hlsl_codegen.c index f31bfe9f..5f1d5997 100644 --- a/libs/vkd3d-shader/hlsl_codegen.c +++ b/libs/vkd3d-shader/hlsl_codegen.c @@ -246,6 +246,7 @@ static bool lower_broadcasts(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, v && src_type->type <= HLSL_CLASS_VECTOR && dst_type->type <= HLSL_CLASS_VECTOR && src_type->dimx == 1) { + struct hlsl_ir_node *replacement; struct hlsl_ir_swizzle *swizzle; struct hlsl_ir_expr *new_cast;
@@ -255,11 +256,17 @@ static bool lower_broadcasts(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, v if (!(new_cast = hlsl_new_cast(ctx, cast->operands[0].node, dst_scalar_type, &cast->node.loc))) return false; list_add_after(&cast->node.entry, &new_cast->node.entry); - if (!(swizzle = hlsl_new_swizzle(ctx, HLSL_SWIZZLE(X, X, X, X), dst_type->dimx, &new_cast->node, &cast->node.loc))) - return false; - list_add_after(&new_cast->node.entry, &swizzle->node.entry); + replacement = &new_cast->node;
- hlsl_replace_node(&cast->node, &swizzle->node); + if (dst_type->dimx != 1) + { + if (!(swizzle = hlsl_new_swizzle(ctx, HLSL_SWIZZLE(X, X, X, X), dst_type->dimx, replacement, &cast->node.loc))) + return false; + list_add_after(&new_cast->node.entry, &swizzle->node.entry); + replacement = &swizzle->node; + } + + hlsl_replace_node(&cast->node, replacement); return true; }