Signed-off-by: Zebediah Figura z.figura12@gmail.com --- dlls/wined3d/directx.c | 21 +++++++++++++++++---- 1 file changed, 17 insertions(+), 4 deletions(-)
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index f51aae95507..e7b4bebc703 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -1614,7 +1614,8 @@ HRESULT CDECL wined3d_check_device_format(const struct wined3d *wined3d, case WINED3D_RTYPE_NONE: allowed_usage = 0; allowed_bind_flags = WINED3D_BIND_RENDER_TARGET - | WINED3D_BIND_DEPTH_STENCIL; + | WINED3D_BIND_DEPTH_STENCIL + | WINED3D_BIND_UNORDERED_ACCESS; gl_type = WINED3D_GL_RES_TYPE_TEX_2D; gl_type_end = WINED3D_GL_RES_TYPE_TEX_3D; break; @@ -1629,7 +1630,8 @@ HRESULT CDECL wined3d_check_device_format(const struct wined3d *wined3d, | WINED3DUSAGE_QUERY_SRGBWRITE | WINED3DUSAGE_QUERY_VERTEXTEXTURE | WINED3DUSAGE_QUERY_WRAPANDMIP; - allowed_bind_flags = WINED3D_BIND_SHADER_RESOURCE; + allowed_bind_flags = WINED3D_BIND_SHADER_RESOURCE + | WINED3D_BIND_UNORDERED_ACCESS; gl_type = gl_type_end = WINED3D_GL_RES_TYPE_TEX_1D; break;
@@ -1638,7 +1640,8 @@ HRESULT CDECL wined3d_check_device_format(const struct wined3d *wined3d, if (bind_flags & WINED3D_BIND_RENDER_TARGET) allowed_usage |= WINED3DUSAGE_QUERY_SRGBWRITE; allowed_bind_flags = WINED3D_BIND_RENDER_TARGET - | WINED3D_BIND_DEPTH_STENCIL; + | WINED3D_BIND_DEPTH_STENCIL + | WINED3D_BIND_UNORDERED_ACCESS; if (!(bind_flags & WINED3D_BIND_SHADER_RESOURCE)) { if (!wined3d_check_surface_format(format)) @@ -1679,7 +1682,8 @@ HRESULT CDECL wined3d_check_device_format(const struct wined3d *wined3d, | WINED3DUSAGE_QUERY_SRGBWRITE | WINED3DUSAGE_QUERY_VERTEXTEXTURE | WINED3DUSAGE_QUERY_WRAPANDMIP; - allowed_bind_flags = WINED3D_BIND_SHADER_RESOURCE; + allowed_bind_flags = WINED3D_BIND_SHADER_RESOURCE + | WINED3D_BIND_UNORDERED_ACCESS; gl_type = gl_type_end = WINED3D_GL_RES_TYPE_TEX_3D; break;
@@ -1709,6 +1713,8 @@ HRESULT CDECL wined3d_check_device_format(const struct wined3d *wined3d, format_flags |= WINED3DFMT_FLAG_RENDERTARGET; if (bind_flags & WINED3D_BIND_DEPTH_STENCIL) format_flags |= WINED3DFMT_FLAG_DEPTH_STENCIL; + if (bind_flags & WINED3D_BIND_UNORDERED_ACCESS) + format_flags |= WINED3DFMT_FLAG_UNORDERED_ACCESS; if (usage & WINED3DUSAGE_QUERY_FILTER) format_flags |= WINED3DFMT_FLAG_FILTERING; if (usage & WINED3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING) @@ -1750,6 +1756,13 @@ HRESULT CDECL wined3d_check_device_format(const struct wined3d *wined3d, return WINED3DERR_NOTAVAILABLE; }
+ if ((bind_flags & WINED3D_BIND_UNORDERED_ACCESS) && wined3d_format_is_typeless(format)) + { + TRACE("Requested WINED3D_BIND_UNORDERED_ACCESS, but format %s is typeless.\n", + debug_d3dformat(check_format_id)); + return WINED3DERR_NOTAVAILABLE; + } + if ((format->flags[gl_type] & format_flags) != format_flags) { TRACE("Requested format flags %#x, but format %s only has %#x.\n",