Signed-off-by: Conor McCarthy cmccarthy@codeweavers.com --- libs/vkd3d-shader/spirv.c | 28 ++++++++++++++-------------- 1 file changed, 14 insertions(+), 14 deletions(-)
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index b3f74685..14bc6fda 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -2461,8 +2461,9 @@ static void VKD3D_PRINTF_FUNC(3, 4) vkd3d_dxbc_compiler_error(struct vkd3d_dxbc_ }
static struct vkd3d_shader_descriptor_binding vkd3d_dxbc_compiler_get_descriptor_binding( - struct vkd3d_dxbc_compiler *compiler, const struct vkd3d_shader_register *reg, unsigned int register_space, - unsigned int reg_idx, enum vkd3d_shader_resource_type resource_type, bool is_uav_counter) + struct vkd3d_dxbc_compiler *compiler, const struct vkd3d_shader_register *reg, + struct vkd3d_shader_register_range range, enum vkd3d_shader_resource_type resource_type, + bool is_uav_counter) { const struct vkd3d_shader_interface_info *shader_interface = &compiler->shader_interface; enum vkd3d_shader_descriptor_type descriptor_type; @@ -2499,7 +2500,7 @@ static struct vkd3d_shader_descriptor_binding vkd3d_dxbc_compiler_get_descriptor if (!vkd3d_dxbc_compiler_check_shader_visibility(compiler, current->shader_visibility)) continue;
- if (current->register_space != register_space || current->register_index != reg_idx) + if (current->register_space != range.space || current->register_index != range.first) continue;
if (current->offset) @@ -2507,7 +2508,7 @@ static struct vkd3d_shader_descriptor_binding vkd3d_dxbc_compiler_get_descriptor FIXME("Atomic counter offsets are not supported yet.\n"); vkd3d_dxbc_compiler_error(compiler, VKD3D_SHADER_ERROR_SPV_INVALID_DESCRIPTOR_BINDING, "Descriptor binding for UAV counter %u, space %u has unsupported ‘offset’ %u.", - reg_idx, register_space, current->offset); + range.first, range.space, current->offset); }
if (current->binding.count != 1) @@ -2515,16 +2516,16 @@ static struct vkd3d_shader_descriptor_binding vkd3d_dxbc_compiler_get_descriptor FIXME("Descriptor arrays are not supported.\n"); vkd3d_dxbc_compiler_error(compiler, VKD3D_SHADER_ERROR_SPV_INVALID_DESCRIPTOR_BINDING, "Descriptor binding for UAV counter %u, space %u has unsupported ‘count’ %u.", - reg_idx, register_space, current->binding.count); + range.first, range.space, current->binding.count); }
return current->binding; } if (shader_interface->uav_counter_count) { - FIXME("Could not find descriptor binding for UAV counter %u, space %u.\n", reg_idx, register_space); + FIXME("Could not find descriptor binding for UAV counter %u, space %u.\n", range.first, range.space); vkd3d_dxbc_compiler_error(compiler, VKD3D_SHADER_ERROR_SPV_DESCRIPTOR_BINDING_NOT_FOUND, - "Could not find descriptor binding for UAV counter %u, space %u.", reg_idx, register_space); + "Could not find descriptor binding for UAV counter %u, space %u.", range.first, range.space); } } else @@ -2539,8 +2540,8 @@ static struct vkd3d_shader_descriptor_binding vkd3d_dxbc_compiler_get_descriptor if (!vkd3d_dxbc_compiler_check_shader_visibility(compiler, current->shader_visibility)) continue;
- if (current->type != descriptor_type || current->register_space != register_space - || current->register_index != reg_idx) + if (current->type != descriptor_type || current->register_space != range.space + || current->register_index != range.first) continue;
if (current->binding.count != 1) @@ -2549,7 +2550,7 @@ static struct vkd3d_shader_descriptor_binding vkd3d_dxbc_compiler_get_descriptor vkd3d_dxbc_compiler_error(compiler, VKD3D_SHADER_ERROR_SPV_INVALID_DESCRIPTOR_BINDING, "Descriptor binding for type %#x, space %u, register %u, " "shader type %#x has unsupported ‘count’ %u.", - descriptor_type, register_space, reg_idx, compiler->shader_type, current->binding.count); + descriptor_type, range.space, range.first, compiler->shader_type, current->binding.count); }
return current->binding; @@ -2557,10 +2558,10 @@ static struct vkd3d_shader_descriptor_binding vkd3d_dxbc_compiler_get_descriptor if (shader_interface->binding_count) { FIXME("Could not find binding for type %#x, space %u, register %u, shader type %#x.\n", - descriptor_type, register_space, reg_idx, compiler->shader_type); + descriptor_type, range.space, range.first, compiler->shader_type); vkd3d_dxbc_compiler_error(compiler, VKD3D_SHADER_ERROR_SPV_DESCRIPTOR_BINDING_NOT_FOUND, "Could not find descriptor binding for type %#x, space %u, register %u, shader type %#x.", - descriptor_type, register_space, reg_idx, compiler->shader_type); + descriptor_type, range.space, range.first, compiler->shader_type); } }
@@ -2586,8 +2587,7 @@ static void vkd3d_dxbc_compiler_emit_descriptor_binding_for_reg(struct vkd3d_dxb { struct vkd3d_shader_descriptor_binding binding;
- binding = vkd3d_dxbc_compiler_get_descriptor_binding(compiler, reg, range.space, - range.first, resource_type, is_uav_counter); + binding = vkd3d_dxbc_compiler_get_descriptor_binding(compiler, reg, range, resource_type, is_uav_counter); vkd3d_dxbc_compiler_emit_descriptor_binding(compiler, variable_id, &binding); }