On 5/19/20 2:32 PM, Matteo Bruni wrote:
On Mon, May 4, 2020 at 10:04 PM Zebediah Figura z.figura12@gmail.com wrote:
Signed-off-by: Zebediah Figura zfigura@codeweavers.com
dlls/d3dcompiler_43/hlsl.y | 12 +++--------- 1 file changed, 3 insertions(+), 9 deletions(-)
diff --git a/dlls/d3dcompiler_43/hlsl.y b/dlls/d3dcompiler_43/hlsl.y index 5875705cf18..cc868757a26 100644 --- a/dlls/d3dcompiler_43/hlsl.y +++ b/dlls/d3dcompiler_43/hlsl.y @@ -619,13 +619,10 @@ static struct hlsl_ir_deref *new_array_deref(struct hlsl_ir_node *array, { data_type = expr_type->e.array.type; }
- else if (expr_type->type == HLSL_CLASS_MATRIX)
- else if (expr_type->type == HLSL_CLASS_MATRIX || expr_type->type == HLSL_CLASS_VECTOR) {
data_type = new_hlsl_type(NULL, HLSL_CLASS_VECTOR, expr_type->base_type, expr_type->dimx, 1);
- }
- else if (expr_type->type == HLSL_CLASS_VECTOR)
- {
data_type = new_hlsl_type(NULL, HLSL_CLASS_SCALAR, expr_type->base_type, 1, 1);
FIXME("Index of matrix or vector type.\n");
} else {return NULL;
@@ -2337,9 +2334,6 @@ postfix_expr: primary_expr } | postfix_expr '[' expr ']' {
/* This may be an array dereference or a vector/matrix
* subcomponent access.
* We store it as an array dereference in any case. */
Technically the first half of the comment still applies. Not sure it's worth a comment but it didn't seem too obnoxious.
Sure. I think it's probably clear enough from new_array_deref(), but I can restore the comment if you'd prefer.