This query is not available in all windows versions so I added broken() checks in the tests.
Tested on Ubuntu 17.10.
v2: Fix broken test for windows versions not supporting the query.
Signed-off-by: Pablo Martin pmart-wine@riseup.net --- dlls/d3d11/tests/d3d11.c | 8 ++++++++ 1 file changed, 8 insertions(+)
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c index 8ca6634626..9c499259f6 100644 --- a/dlls/d3d11/tests/d3d11.c +++ b/dlls/d3d11/tests/d3d11.c @@ -15486,6 +15486,7 @@ static void test_check_feature_support(void) { D3D11_FEATURE_DATA_THREADING threading[2]; D3D11_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS hwopts; + D3D11_FEATURE_DATA_ARCHITECTURE_INFO archinfo; ID3D11Device *device; ULONG refcount; HRESULT hr; @@ -15544,6 +15545,13 @@ static void test_check_feature_support(void) ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); trace("Compute shader support via SM4 %#x.\n", hwopts.ComputeShaders_Plus_RawAndStructuredBuffers_Via_Shader_4_x);
+ hr = ID3D11Device_CheckFeatureSupport(device, D3D11_FEATURE_ARCHITECTURE_INFO, &archinfo, sizeof(archinfo)); + ok(hr == S_OK || broken(hr == E_INVALIDARG) /* Not available on all Windows versions. */, + "Got unexpected hr %#x.\n", hr); + hr = ID3D11Device_CheckFeatureSupport(device, D3D11_FEATURE_ARCHITECTURE_INFO, &archinfo, sizeof(archinfo)*2); + ok(hr == E_INVALIDARG /* Not available on all Windows versions but they will return E_INVALIDARG anyways. */, + "Got unexpected hr %#x.\n", hr); + refcount = ID3D11Device_Release(device); ok(!refcount, "Device has %u references left.\n", refcount); }