On Tue, 30 May 2006 16:08:42 +0200, Tomas Carnecky wrote:
Since WoW also runs on MacOSX, how does the memory layout on MacOSX differ from NT and Linux?
I have no idea, but the MacOS and Windows versions of WoW will be different; probably the bug is only in the Windows specific parts of the code.
Maybe that's the reason why they won't do a Linux port: because they rely on a certain memory layout and the code can't be changed that easily.
I suspect the real reason is the usual one: concern over profitability. They'd need to have a full time Linux dev team as well, because the code constantly evolves. The problems Second Life is having shows what happens when you don't do that :/
thanks -mike