Hi,
The gamma problem is known from Diablo 2
Is this a new problem? It used to work very well for me ;-)
It works in ddraw mode, in d3d mode it's dark
After loading (which is (much?) faster on win32) the performance is okay - well, it doesn't flicker. But I guess it'll be slower with more textures, won't it?
I don't think so. That some textures are there shows that they are rendered. The missing textures are rendered to, but the texture content is wrong.