Signed-off-by: Henri Verbeet hverbeet@codeweavers.com --- include/vkd3d_shader.h | 82 +++++++++++++++++++++++++------------------------- 1 file changed, 41 insertions(+), 41 deletions(-)
diff --git a/include/vkd3d_shader.h b/include/vkd3d_shader.h index b2c3dc9..2ae35ae 100644 --- a/include/vkd3d_shader.h +++ b/include/vkd3d_shader.h @@ -325,46 +325,46 @@ struct vkd3d_shader_spirv_domain_shader_target_info };
/* root signature 1.0 */ -enum vkd3d_filter -{ - VKD3D_FILTER_MIN_MAG_MIP_POINT = 0x0, - VKD3D_FILTER_MIN_MAG_POINT_MIP_LINEAR = 0x1, - VKD3D_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x4, - VKD3D_FILTER_MIN_POINT_MAG_MIP_LINEAR = 0x5, - VKD3D_FILTER_MIN_LINEAR_MAG_MIP_POINT = 0x10, - VKD3D_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x11, - VKD3D_FILTER_MIN_MAG_LINEAR_MIP_POINT = 0x14, - VKD3D_FILTER_MIN_MAG_MIP_LINEAR = 0x15, - VKD3D_FILTER_ANISOTROPIC = 0x55, - VKD3D_FILTER_COMPARISON_MIN_MAG_MIP_POINT = 0x80, - VKD3D_FILTER_COMPARISON_MIN_MAG_POINT_MIP_LINEAR = 0x81, - VKD3D_FILTER_COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x84, - VKD3D_FILTER_COMPARISON_MIN_POINT_MAG_MIP_LINEAR = 0x85, - VKD3D_FILTER_COMPARISON_MIN_LINEAR_MAG_MIP_POINT = 0x90, - VKD3D_FILTER_COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x91, - VKD3D_FILTER_COMPARISON_MIN_MAG_LINEAR_MIP_POINT = 0x94, - VKD3D_FILTER_COMPARISON_MIN_MAG_MIP_LINEAR = 0x95, - VKD3D_FILTER_COMPARISON_ANISOTROPIC = 0xd5, - VKD3D_FILTER_MINIMUM_MIN_MAG_MIP_POINT = 0x100, - VKD3D_FILTER_MINIMUM_MIN_MAG_POINT_MIP_LINEAR = 0x101, - VKD3D_FILTER_MINIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x104, - VKD3D_FILTER_MINIMUM_MIN_POINT_MAG_MIP_LINEAR = 0x105, - VKD3D_FILTER_MINIMUM_MIN_LINEAR_MAG_MIP_POINT = 0x110, - VKD3D_FILTER_MINIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x111, - VKD3D_FILTER_MINIMUM_MIN_MAG_LINEAR_MIP_POINT = 0x114, - VKD3D_FILTER_MINIMUM_MIN_MAG_MIP_LINEAR = 0x115, - VKD3D_FILTER_MINIMUM_ANISOTROPIC = 0x155, - VKD3D_FILTER_MAXIMUM_MIN_MAG_MIP_POINT = 0x180, - VKD3D_FILTER_MAXIMUM_MIN_MAG_POINT_MIP_LINEAR = 0x181, - VKD3D_FILTER_MAXIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x184, - VKD3D_FILTER_MAXIMUM_MIN_POINT_MAG_MIP_LINEAR = 0x185, - VKD3D_FILTER_MAXIMUM_MIN_LINEAR_MAG_MIP_POINT = 0x190, - VKD3D_FILTER_MAXIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x191, - VKD3D_FILTER_MAXIMUM_MIN_MAG_LINEAR_MIP_POINT = 0x194, - VKD3D_FILTER_MAXIMUM_MIN_MAG_MIP_LINEAR = 0x195, - VKD3D_FILTER_MAXIMUM_ANISOTROPIC = 0x1d5, - - VKD3D_FORCE_32_BIT_ENUM(VKD3D_FILTER), +enum vkd3d_shader_filter +{ + VKD3D_SHADER_FILTER_MIN_MAG_MIP_POINT = 0x000, + VKD3D_SHADER_FILTER_MIN_MAG_POINT_MIP_LINEAR = 0x001, + VKD3D_SHADER_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x004, + VKD3D_SHADER_FILTER_MIN_POINT_MAG_MIP_LINEAR = 0x005, + VKD3D_SHADER_FILTER_MIN_LINEAR_MAG_MIP_POINT = 0x010, + VKD3D_SHADER_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x011, + VKD3D_SHADER_FILTER_MIN_MAG_LINEAR_MIP_POINT = 0x014, + VKD3D_SHADER_FILTER_MIN_MAG_MIP_LINEAR = 0x015, + VKD3D_SHADER_FILTER_ANISOTROPIC = 0x055, + VKD3D_SHADER_FILTER_COMPARISON_MIN_MAG_MIP_POINT = 0x080, + VKD3D_SHADER_FILTER_COMPARISON_MIN_MAG_POINT_MIP_LINEAR = 0x081, + VKD3D_SHADER_FILTER_COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x084, + VKD3D_SHADER_FILTER_COMPARISON_MIN_POINT_MAG_MIP_LINEAR = 0x085, + VKD3D_SHADER_FILTER_COMPARISON_MIN_LINEAR_MAG_MIP_POINT = 0x090, + VKD3D_SHADER_FILTER_COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x091, + VKD3D_SHADER_FILTER_COMPARISON_MIN_MAG_LINEAR_MIP_POINT = 0x094, + VKD3D_SHADER_FILTER_COMPARISON_MIN_MAG_MIP_LINEAR = 0x095, + VKD3D_SHADER_FILTER_COMPARISON_ANISOTROPIC = 0x0d5, + VKD3D_SHADER_FILTER_MINIMUM_MIN_MAG_MIP_POINT = 0x100, + VKD3D_SHADER_FILTER_MINIMUM_MIN_MAG_POINT_MIP_LINEAR = 0x101, + VKD3D_SHADER_FILTER_MINIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x104, + VKD3D_SHADER_FILTER_MINIMUM_MIN_POINT_MAG_MIP_LINEAR = 0x105, + VKD3D_SHADER_FILTER_MINIMUM_MIN_LINEAR_MAG_MIP_POINT = 0x110, + VKD3D_SHADER_FILTER_MINIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x111, + VKD3D_SHADER_FILTER_MINIMUM_MIN_MAG_LINEAR_MIP_POINT = 0x114, + VKD3D_SHADER_FILTER_MINIMUM_MIN_MAG_MIP_LINEAR = 0x115, + VKD3D_SHADER_FILTER_MINIMUM_ANISOTROPIC = 0x155, + VKD3D_SHADER_FILTER_MAXIMUM_MIN_MAG_MIP_POINT = 0x180, + VKD3D_SHADER_FILTER_MAXIMUM_MIN_MAG_POINT_MIP_LINEAR = 0x181, + VKD3D_SHADER_FILTER_MAXIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x184, + VKD3D_SHADER_FILTER_MAXIMUM_MIN_POINT_MAG_MIP_LINEAR = 0x185, + VKD3D_SHADER_FILTER_MAXIMUM_MIN_LINEAR_MAG_MIP_POINT = 0x190, + VKD3D_SHADER_FILTER_MAXIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x191, + VKD3D_SHADER_FILTER_MAXIMUM_MIN_MAG_LINEAR_MIP_POINT = 0x194, + VKD3D_SHADER_FILTER_MAXIMUM_MIN_MAG_MIP_LINEAR = 0x195, + VKD3D_SHADER_FILTER_MAXIMUM_ANISOTROPIC = 0x1d5, + + VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_FILTER), };
enum vkd3d_texture_address_mode @@ -403,7 +403,7 @@ enum vkd3d_static_border_color
struct vkd3d_static_sampler_desc { - enum vkd3d_filter filter; + enum vkd3d_shader_filter filter; enum vkd3d_texture_address_mode address_u; enum vkd3d_texture_address_mode address_v; enum vkd3d_texture_address_mode address_w;