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Hi all,
On Friday 23 April 2004 13:21, Mike Hearn wrote:
On Thu, 22 Apr 2004 17:49:43 -0500, Ryan Underwood wrote:
I have seen some mentions of work on DirectPlay. Who is currently working on this, and what are the implementation plans?
AFAIK nobody. I haven't seen any DirectPlay patches for ages. Not many games use it.
It's not really exact :) I have added and done some work on the dpnet.dll for 1 month. This lib is the "new" DirectPlay (for DirectX8-9) But for the older (dplayx and dplay) no patch for ages as you said. Currently, i only have done the COM definitions and APIs stubs to not get games crashing.
And i know many games that want to use dpnet: - Heroes of Might and Magic 4 - Hidden & Dangerous 2 MP Demo
And many users complains about it doesn't work. So Pavel, you can always use native dpnet.dll for solving your problem as our implementation is only stubs.
I am mainly curious if it is planned to be network compatible with the same programs running on Windows.
Kind of pointless if it isn't, given that the only reason to use it is to play games with friends
:)
If you want to work on it, go right ahead...
Yes, Feel free
thanks -mike
Regards, Raphael