James Hawkins wrote:
Hi,
Changelog:
- Call missing LeaveCriticalSection in the error case (found by Smatch).
dlls/dinput/mouse.c | 3 +++ 1 files changed, 3 insertions(+), 0 deletions(-)
diff --git a/dlls/dinput/mouse.c b/dlls/dinput/mouse.c index aae5e9a..ea4b2c4 100644 --- a/dlls/dinput/mouse.c +++ b/dlls/dinput/mouse.c @@ -703,7 +703,10 @@ static HRESULT WINAPI SysMouseAImpl_GetD /* Check if we need to do a mouse warping */ if (This->need_warp == WARP_NEEDED && (GetCurrentTime() - This->last_warped > 10)) { if(!dinput_window_check(This))
{
LeaveCriticalSection(&(This->crit)); return DIERR_GENERIC;
TRACE("Warping mouse to %ld - %ld\n", This->mapped_center.x, This->mapped_center.y); SetCursorPos( This->mapped_center.x, This->mapped_center.y ); This->last_warped = GetCurrentTime();}
This patch will conflict with one of my patches that removes this code completely. Just a heads up.
Vitaliy.