On Wed, 24 Feb 2021 at 13:14, Rémi Bernon rbernon@codeweavers.com wrote:
And ID3DDeviceContextState instead of ID3D10StateBlock.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=49395 Signed-off-by: Rémi Bernon rbernon@codeweavers.com
dlls/d2d1/bitmap.c | 83 +++++---- dlls/d2d1/brush.c | 92 +++++----- dlls/d2d1/d2d1_private.h | 36 ++-- dlls/d2d1/dc_render_target.c | 2 +- dlls/d2d1/device.c | 347 +++++++++++++++++------------------ dlls/d2d1/tests/d2d1.c | 5 +- 6 files changed, 283 insertions(+), 282 deletions(-)
Any chance this could be split a little for reviewability/bisectability? (E.g. converting the bitmap interfaces first, then the brush interfaces, etc.)