2009/12/5 Stefan Dösinger stefandoesinger@gmx.at:
Hi Dan,
in vg-ddraw-d3d.txt: Conditional jump or move depends on uninitialised value(s) at ??? (in /dev/zero) by surface_load_ds_location (surface.c:4504) by IWineD3DDeviceImpl_SetDepthStencilSurface (device.c:6273) etc
It seems that this happens in a function that the compiler inlined. Can you compile Wine with -O0 to have more debug info?
That's the same as bug 20917. For some reason Valgrind doesn't like immediate mode drawing. Going by http://wiki.winehq.org/Wine_and_Valgrind, it probably doesn't like nVidia's mprotect() tricks.