Signed-off-by: Matteo Bruni mbruni@codeweavers.com --- This fixes arithmetic-int.shader_test on 32-bit Linux for me.
libs/vkd3d-shader/hlsl.l | 38 +++++++++++++++++++++++++++++++++++--- 1 file changed, 35 insertions(+), 3 deletions(-)
diff --git a/libs/vkd3d-shader/hlsl.l b/libs/vkd3d-shader/hlsl.l index 267c8c30..2c398bc8 100644 --- a/libs/vkd3d-shader/hlsl.l +++ b/libs/vkd3d-shader/hlsl.l @@ -31,6 +31,38 @@ static void update_location(struct hlsl_ctx *ctx, YYLTYPE *loc);
#define YY_USER_ACTION update_location(yyget_extra(yyscanner), yyget_lloc(yyscanner));
+static int char_to_int(char c) +{ + if ('0' <= c && c <= '9') + return c - '0'; + if ('A' <= c && c <= 'F') + return c - 'A' + 10; + if ('a' <= c && c <= 'f') + return c - 'a' + 10; + return -1; +} + +static uint32_t parse_integer(const char *s) +{ + uint32_t base = 10, ret = 0; + int digit; + + if (*s == '0') + { + base = 8; + ++s; + if (*s == 'x' || *s == 'X') + { + base = 16; + ++s; + } + } + + while ((digit = char_to_int(*s++)) >= 0) + ret = ret * base + (uint32_t)digit; + return ret; +} + %}
%option bison-bridge @@ -197,15 +229,15 @@ row_major {return KW_ROW_MAJOR; } return C_FLOAT; } 0x[0-9a-fA-F]+ { - sscanf(yytext, "0x%x", &yylval->intval); + yylval->intval = parse_integer(yytext); return C_INTEGER; } 0[0-7]+ { - sscanf(yytext, "0%o", &yylval->intval); + yylval->intval = parse_integer(yytext); return C_INTEGER; } [0-9]+ { - yylval->intval = (atoi(yytext)); + yylval->intval = parse_integer(yytext); return C_INTEGER; }