Am Montag, 3. März 2008 22:22:30 schrieb Maarten Lankhorst:
I'm also looking for project ideas, if anyone has an idea for a project for the summer of code, please update http://wiki.winehq.org/SummerOfCode . I would prefer projects that can be done by small changes at a time, like implementing changes to get an application to work, instead of something dractic like a dib engine. It should preferably be doable in 2 to 3 months by someone who doesn't have a lot of wine experience yet.
I think writing a (partial?) D3D pipeline replacement shader in either GLSL or ARB is an idea. With the current state of the code this is rather hard, but I am working on some general infrastructure to make this easier. Depending on how far my work gets this could in the end be mainly a matter of translating the D3D settings into a shader, without worrying too much how the shader is then integrated into the rest of the pipeline.