Signed-off-by: Matteo Bruni mbruni@codeweavers.com --- libs/vkd3d-shader/hlsl_sm4.c | 2 ++ 1 file changed, 2 insertions(+)
diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c index 1d745f6d..400c3a62 100644 --- a/libs/vkd3d-shader/hlsl_sm4.c +++ b/libs/vkd3d-shader/hlsl_sm4.c @@ -290,6 +290,8 @@ static D3D_SHADER_VARIABLE_TYPE sm4_base_type(const struct hlsl_type *type) { case HLSL_TYPE_BOOL: return D3D_SVT_BOOL; + case HLSL_TYPE_DOUBLE: + return D3D_SVT_DOUBLE; case HLSL_TYPE_FLOAT: case HLSL_TYPE_HALF: return D3D_SVT_FLOAT;