On 9/2/21 5:25 PM, Matteo Bruni wrote:
Signed-off-by: Matteo Bruni mbruni@codeweavers.com
It just came to my mind that it's possible to have streamout without a geometry shader in d3d10/11 (see e.g. CreateGeometryShaderWithStreamOutput() docs). I don't know if effects support that but worth a look I guess?
ConstructGSWithSO(NULL, "...") doesn't compile, I can tell as much. Given how badly documentation is lacking, it's best to wait for some real world examples I suppose.