Signed-off-by: Nikolay Sivov nsivov@codeweavers.com --- dlls/d2d1/device.c | 1 + dlls/d2d1/tests/d2d1.c | 64 ++++++++++++++++++++++++++++++++++++++++-- 2 files changed, 62 insertions(+), 3 deletions(-)
diff --git a/dlls/d2d1/device.c b/dlls/d2d1/device.c index d1c1845171..9bf8ef65ac 100644 --- a/dlls/d2d1/device.c +++ b/dlls/d2d1/device.c @@ -1852,6 +1852,7 @@ static HRESULT STDMETHODCALLTYPE d2d_device_context_CreateBitmapFromDxgiSurface(
memset(&bitmap_desc, 0, sizeof(bitmap_desc)); bitmap_desc.pixelFormat.format = surface_desc.Format; + bitmap_desc.pixelFormat.alphaMode = D2D1_ALPHA_MODE_PREMULTIPLIED; bitmap_desc.bitmapOptions = D2D1_BITMAP_OPTIONS_TARGET | D2D1_BITMAP_OPTIONS_CANNOT_DRAW; desc = &bitmap_desc; } diff --git a/dlls/d2d1/tests/d2d1.c b/dlls/d2d1/tests/d2d1.c index 80660b00f9..f4e2f1c39d 100644 --- a/dlls/d2d1/tests/d2d1.c +++ b/dlls/d2d1/tests/d2d1.c @@ -7019,6 +7019,41 @@ static void check_rt_bitmap_surface_(unsigned int line, ID2D1RenderTarget *rt, B ID2D1DCRenderTarget_Release(dc_rt); }
+static IDXGISurface *create_surface(IDXGIDevice *dxgi_device, DXGI_FORMAT format) +{ + D3D10_TEXTURE2D_DESC texture_desc; + ID3D10Texture2D *texture; + ID3D10Device *d3d_device; + IDXGISurface *surface; + HRESULT hr; + + texture_desc.Width = 1; + texture_desc.Height = 1; + texture_desc.MipLevels = 1; + texture_desc.ArraySize = 1; + texture_desc.Format = format; + texture_desc.SampleDesc.Count = 1; + texture_desc.SampleDesc.Quality = 0; + texture_desc.Usage = D3D10_USAGE_DEFAULT; + texture_desc.BindFlags = D3D10_BIND_SHADER_RESOURCE; + texture_desc.CPUAccessFlags = 0; + texture_desc.MiscFlags = 0; + + hr = IDXGIDevice_QueryInterface(dxgi_device, &IID_ID3D10Device, (void **)&d3d_device); + ok(SUCCEEDED(hr), "Failed to get device interface, hr %#x.\n", hr); + + hr = ID3D10Device_CreateTexture2D(d3d_device, &texture_desc, NULL, &texture); + ok(SUCCEEDED(hr), "Failed to create a texture, hr %#x.\n", hr); + + hr = ID3D10Texture2D_QueryInterface(texture, &IID_IDXGISurface, (void **)&surface); + ok(SUCCEEDED(hr), "Failed to get surface interface, hr %#x.\n", hr); + + ID3D10Device_Release(d3d_device); + ID3D10Texture2D_Release(texture); + + return surface; +} + static void test_bitmap_surface(void) { static const struct bitmap_format_test @@ -7050,12 +7085,13 @@ static void test_bitmap_surface(void) D2D1_RENDER_TARGET_PROPERTIES rt_desc; D2D1_BITMAP_PROPERTIES1 bitmap_desc; ID2D1DeviceContext *device_context; + IDXGISurface *surface, *surface2; + D2D1_PIXEL_FORMAT pixel_format; ID3D10Device1 *d3d_device; IDXGISwapChain *swapchain; IDXGIDevice *dxgi_device; ID2D1Factory1 *factory; ID2D1RenderTarget *rt; - IDXGISurface *surface; ID2D1Bitmap1 *bitmap; ID2D1Device *device; ID2D1Image *target; @@ -7121,8 +7157,6 @@ if (SUCCEEDED(hr)) { for (i = 0; i < ARRAY_SIZE(bitmap_format_tests); ++i) { - D2D1_PIXEL_FORMAT pixel_format; - memset(&bitmap_desc, 0, sizeof(bitmap_desc)); bitmap_desc.pixelFormat = bitmap_format_tests[i].original; bitmap_desc.bitmapOptions = D2D1_BITMAP_OPTIONS_TARGET | D2D1_BITMAP_OPTIONS_CANNOT_DRAW; @@ -7143,9 +7177,33 @@ if (SUCCEEDED(hr)) } }
+ /* A8 surface */ + hr = IDXGISurface_GetDevice(surface, &IID_IDXGIDevice, (void **)&dxgi_device); + ok(SUCCEEDED(hr), "Failed to get the device, hr %#x.\n", hr); + + surface2 = create_surface(dxgi_device, DXGI_FORMAT_A8_UNORM); + + hr = ID2D1DeviceContext_CreateBitmapFromDxgiSurface(device_context, surface2, NULL, &bitmap); + ok(SUCCEEDED(hr) || broken(hr == WINCODEC_ERR_UNSUPPORTEDPIXELFORMAT) /* Win7 */, + "Failed to create a bitmap, hr %#x.\n", hr); + + if (SUCCEEDED(hr)) + { + pixel_format = ID2D1Bitmap1_GetPixelFormat(bitmap); + ok(pixel_format.alphaMode == D2D1_ALPHA_MODE_PREMULTIPLIED, "Unexpected alpha mode %#x.\n", pixel_format.alphaMode); + + ID2D1Bitmap1_Release(bitmap); + } + + IDXGIDevice_Release(dxgi_device); + IDXGISurface_Release(surface2); + hr = ID2D1DeviceContext_CreateBitmapFromDxgiSurface(device_context, surface, NULL, &bitmap); ok(SUCCEEDED(hr), "Failed to create a bitmap, hr %#x.\n", hr);
+ pixel_format = ID2D1Bitmap1_GetPixelFormat(bitmap); + ok(pixel_format.alphaMode == D2D1_ALPHA_MODE_PREMULTIPLIED, "Unexpected alpha mode %#x.\n", pixel_format.alphaMode); + check_bitmap_surface((ID2D1Bitmap *)bitmap, TRUE, D2D1_BITMAP_OPTIONS_TARGET | D2D1_BITMAP_OPTIONS_CANNOT_DRAW); check_rt_bitmap_surface((ID2D1RenderTarget *)device_context, TRUE, D2D1_BITMAP_OPTIONS_NONE);