On 15 January 2018 at 05:30, Alex Henrie alexhenrie24@gmail.com wrote:
I spent some time today trying to figure out why the d3d8:device tests are timing out (it's the #1 bug on Jeremy's list [1]). The timeout occurs within test_lost_device, which changes the foreground window to the desktop, then changes it back to the controlling window of the D3D device. Usually that's not a problem, but this particular machine is so traumatized by the experience that it locks up when you try to reset or release the device afterwards.
Perhaps you've already tried this, but make sure test_lost_device() causes the hang on its own as well. It's happened on occasion that a preceding test caused the driver to e.g. corrupt its internal memory.