Joonas Koivunen wrote:
The problem I have is that fallout2.exe takes all the available CPU power, optimizing that might make other old games work better too. I'm interested in the task, though I haven't got much of an idea how GDI or DirectDraw api's work and I'd need some pointers where to start solving this problem.
See http://bugs.winehq.org/show_bug.cgi?id=5526
(at least that's what causing performance issues for Fallout 1 but IIRC they use the same engine)
Felix