2009/5/23 Yuriy Kaminskiy yumkam@mail.ru:
Hello! One of games rarely crashed with segv in line 86 of dsound/buffer.c: 85: IDirectSoundBuffer_Release((LPDIRECTSOUNDBUFFER)This->dsb); 86: This->dsb->notify = NULL; (sorry, I failed to save actual backtrace at the time). This looks like typical assign-after-free bug. I've applied attached patch (wine-1.1.7, now on 1.1.19), no crashes so far (btw, similar *Secodary*Release method down in code uses proper order - assign-NULL-then-release).
Please send patches to wine-patches@winehq.org
Thanks for helping Wine!